Goldsmiths Dreamspace Dreamspace is an exploration of the collective unconscious through computational art. Over one hundred thousand online dream journal entries were compiled and processed using the Word2Vec machine-learning algorithm to create
Data and Machine Learning for Artistic Practice JESTLED JESTLED is an experiment in bridging the real world to virtual reality. Oculus Quest controllers are used to conduct a display of vibrant colourful lights along a strip of LEDs.
Programming for Performance and Installation Sonicode Sonicode is a performance piece producing audio-visual work derived from barcodes. The barcode is input using a wireless scanner and informs a rhythmic pattern made of audio samples that I
3D Virtual Environments and Animation Travelling Travelling is an experimental virtual reality experience where the user is transported through a fantasy landscape. They have the ability to control their speed and to plant trees and also grow apples on the trees they have planted.
Physical Computing City Sunrise A project to create an ambient interface using LEDs to show various environmental data
Summer Term Projects Genetic Construction Genetic Construction is a mobile created using genetic and linear algorithmic processes. It draws on ideas from the centennial constructivist movement looking at art grounded in the material reality of space and time.
Workshops in Creative Coding FaceTime FaceTime is an interactive timepiece which incorporates the viewer's face into the time display. It is built using OpenFrameworks with face tracking video processing.
Computational Arts-Based Research and Theory Snowflake Generation A look the meaning of uniqueness and through an investigation of Twitter's algorithm and generative snowflakes
Computational Arts-Based Research and Theory violence & expérience This week we looked at speculative practises, ideas around thinking into the future and imaging other pasts and futures, writing practise as time travel. One of the ideas which caught
Computational Arts-Based Research and Theory doors left unopened I was originally planning to write about some the other ideas which came to mind whilst researching my end of term project. However along the way I changed my mind
Workshops in Creative Coding Horniman X Goldsmiths On Thursday I took part in a late night exhibition at the Horniman Museum in south London. I worked with classmates from the course Christina Karpodini, Hazel Ryan and Romain
Workshops in Creative Coding Guest lecture - Matthew Yee-King We had a guest lecture today from Matthew Yee-King. It was really cool to hear about his background across biology, music and technology and how he had tied it all
Computational Arts-Based Research and Theory What is it like to be a thing? This week's lecture was title “What is it like to be a thing?” and drew from Alien Phenomenology, or What It’s Like to Be a Thing — Ian Bogost and
Computational Arts-Based Research and Theory escape into dream This week we looked computational art and post-phenomenology. To be honest although I'd heard of the word phenomenology I didn't really know what it meant, so had to look that
Computational Arts-Based Research and Theory Curatorial concerns This week we had a guest lecture by Rachel Falconer. She introduced herself with a brief run down of her background in curating across various art institutions. The lecture talked
sense of it all Digital sense is series of moments of translation from the physical, often to some kind of analogue hardware which then produces voltage curves which configured to produce digital output. We
Workshops in Creative Coding roto escalation This is a re-blog of my Term 1 project for Creative Computing. roto escalation is a projection mapping artwork built using a triple layered circular geometry canvas. It has five
Computational Arts-Based Research and Theory touching, touch out? This week we looking at the ideas around touch. I read chapter five of Matters of Care - Speculative Ethics in More Than Human Worlds by María Puig de
Computational Arts-Based Research and Theory 🍆 means ���� This week we had a guest lecture from Dr Sarah Wiseman. She talked about her research paper titled Repurposing emoji for personalised communication: Why 🍕means “I love you”. She talked
Computational Arts-Based Research and Theory cockroach submergence This week we were expecting to have a guest lecture by Rachel Falconer but unfortunately she was unwell. (Edit - see my blog post following Rachel's lecture) The reading was
Computational Arts-Based Research and Theory We all fail? This week began the second term with an unexpected announcement that the whole class would fail the final project unless everyone got at least a pass mark. The class was
Computational Arts-Based Research and Theory Computational Art and Topological Methods This week we looked at topological methods, and also discussed some of the ideas around digital witnessing from last week. We had read Digital Narratives and Witnessing: The Ethics of
Computational Arts-Based Research and Theory Encoding Humans: Knots and Threads Produced by: Julian Burgess and Isabel McLellan This project traces a path from coding today to our early computational practices, through the lens of posthuman analysis. We are studying how
Computational Arts-Based Research and Theory Computational Art & Witnessing This week we looked at the concept of Computational Art and Witnessing, where computers are used to witness events, often at a distance, often both physical and temporal. Prior to
Computational Arts-Based Research and Theory Material Semiotics This week the lecture focused on using Material Semiotics, as a tool for describing things in relationship to other things. Using it anything can be seen as a product of